Tag: App Store

  • Retrospective Round-up: The App Store

    Retrospective Round-up: The App Store

    The App Store is ten years old. It’s hard to believe that the iPhone launched in 2007 without it, to be honest. When you think of the start of the smartphone revolution, you think of apps. “There’s an app for that” was such a ubiquitous slogan that you heard it everywhere in those days. When it launched in 2008, the App Store redefined what, exactly, a smartphone could do. With that said, let’s take a look back in time and round up the ways the App Store shaped the modern smartphone market.

    Attack of the Clones

    The first and most obvious impact of the fantastically popular App Store is the legion of clones it inspired. Of them, the Google Play Store is the most notable and the only other successful platform from the era. Truth be told, the success of the iPhone can be largely attributed to support from app developers. Blackberry’s decline can be certainly chalked up to the lack of support from those same developers.

    Gaming

    The App Store reshaped handheld gaming. Where Nintendo and Sony were battling with their traditional handheld gaming consoles, Apple did something unthinkable. Something that Nokia had tried a few years prior with the N-Gage. They made smartphones gaming devices. Nintendo hasn’t been muscled out of the gaming space, but they also couldn’t exactly push Apple out either. It’s impossible to fight just how big of an install base that smartphones have as a gaming platform. Nearly every adult has a smartphone; the same can’t be said of Nintendo’s 3DS.

    The impact of the app store on gaming is nearly immeasurable: the early 2010s were marked by a flood of “freemium” games. Games that would have previously found no audience could now reach a large demographic. Since they were free to start, these games could get into your device, and your head, easily. Then, once you were invested, you would spend a few bucks here and there on power-ups. This business model proved insanely lucrative and persists to this day. Thankfully, traditional game design is still alive and well in the core market.

    Phones Became Omnitools

    Before the App Store, phones were phones. After its launch, phones were damn near everything. Some apps make your phone a GPS, while others make it a video streaming device. Other apps might make your phone a banking portal, while others make it a music playback device. Nearly any functionality you could imagine was suddenly rolled into your phone. And all of that is thanks to this one software platform. It’s been a long decade, and a lot has changed. But here’s to the next ten years, and the changes they bring.

  • Apple Issues Ultimatum to App Designers

    Apple Issues Ultimatum to App Designers

    New guidelines are now in the hands of Apple developers. By July 2018, all new apps will need to support the unique dimensions and top-of-screen notch on the iPhone X. This new guideline applies not just to new apps, but to all apps that already exist on the Apple App Store.

    Apple’s Statement

    “iOS 11 delivers innovative features and the redesigned App Store to hundreds of millions of customers around the world. Your apps can deliver more intelligent, unified, and immersive experiences with Core ML, ARKit, new camera APIs, new SiriKit domains, Apple Music integration, drag and drop for iPad, and more. Starting July 2018, all iOS app updates submitted to the App Store must be built with the iOS 11 SDK and must support the Super Retina display of iPhone X.”

    iOS 11 SDK

    The SDK in question is the new iOS 11 SDK, or software development kit. This will mean that all apps will support the features and unique screen characteristics of the iPhone X by the end of the summer. Most developers have found the top notch to not be the hardest thing to design their apps around. Instead that the always-on home indicator (the thin bar that indicates access to multitasking, etc.) has been the largest design challenge.

    This approach is nothing new and is similar to Apple’s support of previous iPhone releases. Most popular apps have already updated to reflect these design changes. Those that haven’t were already expected to follow suit shortly, even without the ultimatum from Apple. Given that the iPhone X has been fantastically popular this comes as no surprise.

    And the iPhone X’s popularity is no mistake! The iPhone X is also our favorite premium smart phone! To find out why, go check out our roundup of our favorite smart phones.