Category: Entertainment

  • Galaxy’s Edge: Star Wars Theme Park Coming Soon

    Galaxy’s Edge: Star Wars Theme Park Coming Soon

    If the words “Star Wars Theme Park” don’t excite you, I don’t know what to say to you, to be honest. While the newest films have received some flak from some unusually agitated “fans,” they have largely reignited the spark of love and adoration in the franchise that Lucas tried to smother with the prequels. In order to capitalize on this sudden surge of interest, Disney’s opening a new theme park to let you live out your own Star Wars adventure. The park, called Galaxy’s Edge, will be added to Disneyland in Anaheim and Disney’s Hollywood Studios in Orlando.

    When Can I Go Drink with Wookies in the Cantina?

    Soon, thankfully! The Anaheim park will be opening next summer, while the Orlando one will be opening in the fall. There’s no hard date set yet, though, so stay posted for more news on that front. The coolest part of the park, however, is the new background story that sets the stage. The park itself is meant to be a planet called Batuu, specifically a region called Black Spire Outpost.

    This backstory sets the Outpost as a place away from the grip of the First Order. This is perfect for a theme park, as it allows visitors to enact their fantasies as smugglers, pirates and Jedi in a lawless haven at the edge of known space.

    What Things Can You Do in Galaxy’s Edge?

    The park is slated to have two as-yet-unnamed rides for guests. One will be a simulated space battle between the First Order and the Rebellion, culminating in the ride landing in a Star Destroyer. The second will be a Millennium Falcon flight simulator. If you perform well, you’ll be commended and could even get a prize! But if you mess up, you might be blacklisted by a bounty hunter and hounded elsewhere in the park.

    Disney also promises that creatures from the films and books will be brought to life inside the park. Cryptically, they’ve also stated some will be available to be adopted and brought home. Whether this means they’ll be selling plush versions of them or actually holding adoptions for live cats is unknown. In any event, we’re ecstatic to find out more, and we can’t wait to get our tickets!

  • Sony Accidentally Uploads Entire Film Khali the Killer to YouTube

    Sony Accidentally Uploads Entire Film Khali the Killer to YouTube

    In an odd error, Sony accidentally uploaded the entirety of indie film Khali the Killer to its official YouTube channel. This move was almost certainly an accident, as such a film wouldn’t exactly be a prime target for a publicity stunt. The unusually-long “trailer” was picked up on by Reddit and a post was made there to show the blunder to the world. Incredibly, the film stayed up for several hours as the post got thousands of up-votes. A highly up-voted comment on the post made light of the blunder, stating that this is the “natural end-game” for spoiler-heavy trailers.

    Khali the Killer

    The film in question is an indie film that was actually released on DVD in 2017. Indie movies are weird, though, and the theatrical run for the film isn’t until later this year. Critical reception to the film has been mixed, and it hasn’t been highly anticipated. The movie is a crime drama, something of an homage to exploitation films of the 70’s. It follows a hit man named Khali as he attempts to leave a life of crime behind but is pulled back in when a kid hijacks his car. It carries (perhaps unintentional) echoes of John Wick, and is set in LA.

    Publicity, or Honest Accident?

    The film itself is typical indie action fare. A man tries to leave a life of crime and is drug back in, you know the tale. However, it’s not exactly hotly-anticipated, and it’s already been released on DVD. This move was likely an accident, perhaps the wrong video ID being copied and pasted to the upload bar. Sony’s film division is massive, and it’s believable that such a mistake could occur. Further, it would follow that the company would be sensitive about such errors. After all, in 2014 Sony Pictures experienced a critical hack that compromised the personal information of thousands of employees.

    However, Sony has, as of yet, made no comment on the situation, so this is only speculation. As it stands, the company doesn’t present the best image of digital supremacy. The aforementioned 2014 hack and this YouTube error are examples on the movie side. On the gaming side, the PlayStation Network has been hacked several times, notably in 2011. Recently, Sony has drawn criticism for blocking cross-console play between the PS4 and Xbox One and Switch systems. Notable, Sony doesn’t allow Fortnite accounts linked to PS4s to link to any other console. All of this adds up to point to a company struggling to keep up with its own massive size.

  • Top Ten Games Released Before 1996

    Top Ten Games Released Before 1996

    The era before the middle of the 90’s is remembered for being a time of simpler video games and more bare-bones design. The release of the Sega Saturn, PlayStation and N64 would lead to the 3D-era of gaming. However, the game that came before would inform the types of games that would be made for decades after. With that in mind, get ready to take a trip back to the late 80’s and early 90’s, as we talk retro games! Here’s our ten favorite games released before 1996!

    Phantasy Star II

    Photo Credit: YouTube

    Sega might not make consoles anymore, but there was a time when they were one of the biggest names in gaming. A key aspect of their ongoing duel with Nintendo was the Phantasy Star franchise. These dark, critically acclaimed sci-fi RPGs defined the Genesis era as much as Sonic did. Interestingly, the game was released a few months before Final Fantasy in the US, which helped its popularity immensely. While Final Fantasy would go on to become a very well-known series, Phantasy Star was huge in the late 80’s. Phantasy Star II was also the first game on a six-megabit cartridge, which made it a technological wonder at the time!

    The gameplay wouldn’t wow you today, especially if you’ve already played a number of classic Final Fantasy titles. That said, it’s still a well-made and fun RPG. Interestingly, the game was an early model of many tropes that would come to be genre-standard. The pathos, storytelling and heart on display here would go on to define story-driven RPGs. Sega might not make consoles anymore, but games like this remind us why they once did.

    Mega Man

    Photo Credit: Redbubble

    No, we’re still not sure what’s going on with that box art. Hailing the game’s “high definition graphics” (seriously?) and state-of-the-art make, the box art belies one of the greatest games ever made. Mega Man is a side-scrolling platformer where you assume the role of the titular character. Your mission is to hunt down and decommission a number of robots who have gone rogue. Once you take them down, you take their weapons and increase your own power.

    Mega Man is remembered for its engaging side-scrolling action, tense boss fights and feeling of progression. As you learned the levels and boss fight patterns, you felt ever stronger. Then, when you brought a boss low, you’d equip their weapon and your strength would grow greater still. Mega Man when on to have about ten thousand sequels, so you’ve definitely heard of the Blue Bomber.

    Gunstar Heroes

    Photo Credit: Retro Gamer
    Side-scrolling shooters were hot in the early 90’s, from Contra to Gunstar Heroes. The latter was a huge hit for Sega, and a defining game on the Genesis. Featuring fast-paced, flashing action and intense boss fights, Gunstar Heroes was a technical marvel for Sega. Compared to other games in the genre, Gunstar was a white-knuckle rush with bright colors and detailed sprites. While games like Metal Slug and Contra would go on to be more well-known, the early 90’s were Sega’s era.

    Chrono Trigger

    Photo Credit: Nerdist

    If that art style looks familiar, that’s because it’s Akira Toriyama, the acclaimed artist behind Dragon Ball. With Toriyama’s art gracing the box and Square’s pedigree for great RPGs carrying the name, Chrono Trigger was a big deal. Games released before 1996 didn’t often have this level of lavish detail or in-depth plotting. Featuring graphics that charmed as well as delighted and a fantastic story, Chrono Trigger felt like a game from the future. It helped that its story followed time-travelers!

    The game has simple-but-intriguing RPG mechanics that never overwhelm the player. The game branches in different ways and offers multiple endings. New Game Plus allows you to go back through the game with your built-up characters. This also lets you see the other endings! Chrono Trigger was a monumental game, and the impact can still be felt today.

    Super Mario Bros

    Photo Credit: Emulator.Online

    What can be said about Miyamoto’s masterful Super Mario Bros that hasn’t been said? This game defined a generation of gaming. Pitch-perfect controls, iconic sound design and those bright graphics introduced millions of people to Nintendo. Who hasn’t heard of Mario? You have this master piece of platforming design to thank for it. Everything from the sound and height of Mario’s jump to the music that plays when you enter Bowser’s castle just screams “fun.” And, in the end, that’s what defines this franchise: an overall sense of fun and whimsy. Whether you’re 8 or 80, Mario has something for you.

    Bouncing off of Koopas, swimming around Bloopers, throwing fireballs thanks to the Fire Flower; it’s all so much fun. If you were a kid in this era, you definitely remember the first time you sat down in the floor and played Mario.

    Sonic the Hedgehog

    Photo Credit: Emulator.Onlne

    While Nintendo had Mario for their mascot, Sega had the Blue Blur, Sonic. If you were around in this era, you remember the superheated marketing campaigns with Sega and Nintendo exchanging jabs. Sonic was a fast-paced, too-cool-for-school mascot for the edgy and cool Sega. Mario was the stuffy, boring stooge, according to Sega’s marketing, and he just couldn’t keep up with Sonic.

    The first Sonic game definitely lived up to its name in a few ways. For one, the game was blisteringly fast. When you acquired a mastery of the levels and control, you could zoom through them at sonic speeds. The other way it lived up to that name was through the great music, a feature that would be a staple of the series. While Sonic has struggled to find an identity in the aftermath of Sega leaving the console market, he was once a pretty big deal. Nowhere is that more evident than in his triumphant Genesis titles.

    Final Fantasy

    Photo Credit: RetroSelection

    RPG games were staples among games before 1996. The technological limitations meant that top-down exploration and turn-based battles were necessities of the hardware, not stylistic decisions. When technology got stronger, some RPGs, like Final Fantasy 12, broke the tradition, but others, like Bravely Default, simply iterated on it. However, the game that would define RPGs in this era was supposed to be its creator’s last game: Final Fantasy.

    The game took inspiration from American tabletop game Dungeons and Dragons. Final Fantasy appealed to a generation of kids who grew up playing D&D with their friends and loved seeing the adventures come to life on-screen. While the graphics weren’t revolutionary, the enemy design and open-world inspired gamers and game makers alike. As you might guess, since the 15th game in the series just released a few years ago, it was a huge success. And it all started with the humble NES RPG in the late 80’s.

    Donkey Kong Country

    Photo Credit: The Punished Backlog

    Rare’s masterpiece of platforming action redefined just how good a 2D game could look. Using a revolutionary style of converting 3D models into 2D sprites, Rare wowed gamers in 1994 with Donkey Kong Country. It helped that the game felt great to play, too! With controls tight and polished enough to rival Mario, DKC served as the start to a great series of platformers.

    And you can’t talk about DKC without talking about its soundtrack. Ambient, beautiful music scored by legendary David Wise graces the game’s levels. Atmospheric, memorable and occasionally, haunting, the songs are almost too good to accompany a goofy game about jumping apes. That said, this game remains one of the greatest of all time, and it was a huge success for Nintendo in the early 90’s.

    Super Metroid

    Photo Credit: Polygon

    No discussion of games released before 1996 would be complete without Super Metroid making the list. As one of the most influential adventure games of all time, Super Metroid redefined what you can do in an adventure game. Featuring unrivaled visual storytelling and an oppressive atmosphere, Super Metroid really puts you in Samus’ shoes. The boss fights are intense and challenging, the enemies are merciless and well-animated, and the power-ups feel earned and powerful. The feeling of growing into an unstoppable pirate-killing badass pervades every aspect of the game.

    The only thing one could say to detract from Super Metroid, if they wanted to do such a thing, is criticize how long it took for Nintendo to follow it up. And follow it up they did, but that’s a story for another article! Improving upon everything delivered in the first Metroid, Super Metroid is one of the finest games of all time.

    The Greatest Game Released Before 1996: The Legend of Zelda: A Link to the Past

    Photo Credit: The Verge

    It’s a stormy night, and you awake from a nightmare. The princess said she was in danger, and it seemed so real. Your uncle is visibly upset, getting ready to head out into the storm. He tells you to stay in, as it’s dangerous out tonight. He opens the door, and rainwater is blown in by the storm, covering the floorboards. He ventures out into the night, and you grab your lantern; you can’t let him go to the castle alone!

    That’s how the finest video game of all time opens. What follows is one of the most inspired, exciting and purely fun adventures ever made. Brilliant puzzles, excellent dungeons and gorgeous sprites flesh out the sprawling fantasy world, always drawing the player in. The story isn’t Game of Thrones, but it’s still affecting and epic in scope. While the villains’ motives are rarely more than “acquire power, torture people,” they offer a great foil to the player’s quest for justice. If you’ve never played this masterpiece, you need to. If you have, you certainly remember it as the game that made you a lifelong fan of Zelda and Nintendo.

  • New Malware Targets Fortnite Cheaters

    New Malware Targets Fortnite Cheaters

    In an unusual twist, those gamers downloading hacks for Fortnite may be in danger of downloading malware. Fortnite, the super-popular battle royale game, is quite competitive, and some less-scrupulous players opt to download cheating scripts. Such scripts give them an unfair edge, doing things like aiming for them or altering their screen’s heads-up display. These cheaters are clearly making the experience worse for others, but they seem to be getting a comeuppance.

    Fortnite Cheaters Drowning in Malware

    The malware was detected by a company called Rainway. Rainway is a remote streaming service that allows its users to play games while away from their computers. The company’s traffic enforces whitelisting, only connecting to URLs that have been given an official go-ahead. As such, the malware, which was redirecting ad traffic to different servers, caught their attention, as did the common denominator behind them. All of the players who were experiencing these errors were Fortnite players!

    By narrowing it down, Rainway was able to quickly discern that the malware in question came from a specific aim-bot hack. According to a report by Ars Technica, the malware acted as a man-in-the-middle attack, which would begin hosting ads from adtelligent.com and springserve.com. The attacks would cut off legitimate ads and run the ones hosted on the aforementioned sites. Rainway informed the site that was providing the Fortnite hack, as well as Adtelligent and Sringserve. The site hosting the hack took it down, and Springserve helped purge the hosted ads. Adtelligent had no comment, nor did Epic, the company that makes Fortnite.

    The Moral of the Story

    An easy way to avoid viruses like this is to not download anything from sketchy websites. Running scripts from cheat-hosting websites is like inviting strangers into your house: you don’t know what they’ll do with your stuff. While cheaters are jerks for trying to get an unfair advantage, we don’t want anyone having their computers ruined by viruses. So, be smart, don’t cheat at video games, and don’t download sketchy hacks! This malware wasn’t even that disruptive. The next one might not be so generous!

  • Video Game Roundup: July Video Games Worth Playing!

    Video Game Roundup: July Video Games Worth Playing!

    E3 has come and gone, and while the heavy hitters won’t be dropping until the holiday season, that doesn’t mean there’s nothing to play. The dog days of summer are in for some awesome new game releases! You’re certainly eager to get gaming, so let’s talk July video games worth playing! Whether you’re playing on console or PC, there’s plenty of great games coming this month! 

    Mega Man X Legacy Collection 1 + 2 

    For $40, you can pick up the entire Mega Man X series. Fan favorites for years, the X games sport sleek, responsive side-scrolling, robot-busting action. While you can buy either 1 or 2 for $20, each one comprised of 4 titles in the X series, we recommend getting the whole bundle. The game series that redefined Mega Man sees a re-release on PC, Xbox One, PS4 and Switch on July 24th.  

    Shining Resonance Refrain 

    An odd name for an interesting game, Shining Resonance Refrain releases on July 10th. This Japanese RPG follows the adventures of protagonist Yuma, a hero in a Norse-style fantasy setting. If you’re a fan of the Tales series of RPGs, this game will likely scratch the itch. Featuring a huge supporting cast and turn-based combat, the game is a bit of a throwback. The unique visual style and setting help set it apart from the field, though, so it won’t feel like a strict rehash of older concepts. The game will be released on PS4, Xbox One, Switch and PC on July 10th. The game will retail for $50, ten dollars less than most big releases. 

    Captain Toad: Treasure Tracker 

    If you missed this adorable spin-off on Wii U, here’s your chance to play it again! Toad is a cute protagonist and has the interesting drawback of being unable to jump. The reimagining of Mario’s world when playing as a character that can’t leap over obstacles is an interesting one. Manipulating the environment and helping Toad find treasure is as endearing now as it was four years ago. Whether you have a 3DS or a Switch, the game will be released on both on July 13th. The port will retail for $40, which seems fair for a game originally released in 2014. 

    Octopath Traveler 

    The highly-anticipated Switch-only project from Sqaure Enix arrives this month. Following in the style of the excellent Bravely Default, Octopath Traveler offers eight distinct protagonists and quests. The game’s art style is distinctive and endearing, marrying SNES-style sprites with breathtaking backgrounds. The combat is turn-based, the story is epic, and the feeling is excellent. If you’re itching to relive some of the classic RPGs of yesteryear, look no further. On July 13th, this game launches exclusively on Switch for a full MSRP of $60. Don’t miss this gem in the rush of July video games!

    Feature Image Credit: Destructoid 

  • The Top Ten Streaming Services of 2018

    The Top Ten Streaming Services of 2018

    Cable TV isn’t the living room mainstay it once was. Just a few months ago, Netflix surpassed Comcast in total net worth. If that isn’t evidence enough, the plethora of excellent streaming services should convince you! People seem to love the idea of getting streaming services with no long-term contract or commitment. And, to be honest, why are you signing contracts for any services in 2018? If you’re looking to ditch cable (and you should be) you’re probably wondering which streaming service is the best one. Good news for you, we’ve got the ten best right here! Let’s get into it! 

    10. PlayStation Vue

    Photo Credit: PlayStation.Blog 

    For $40 per month, you get access to more than 40 channels with PS Vue. There are also more expensive premium plans, all the way up to the Ultra Plan, which runs $75 per month and includes HBO and SHowtime, too. While the name may sound like it locks you in to watching via your PlayStation (which you totally can) the service is available on other platforms, too. You get access to cloud DVR, and you can add individual channels as you see fit. PS Vue also lets you watch local channels and sports, which is a plus. 

    The downsides for PS Vue, though: it’s really quite expensive. Compared to the other streaming services on this list, it doesn’t do anything differently enough to merit its high price tag. It also isn’t available on Roku, which is a strange omission.  

  • Rumor Roundup: What Can we Expect to See at Comic-Con?

    Rumor Roundup: What Can we Expect to See at Comic-Con?

    San Diego Comic Con starts on July 19th, which means we’re less than a month away from the biggest comic book show in the world. Comics aren’t the only focus of the mega-convention, though: movies, TV and video games are always heavily featured. What kinds of things can we expect to see, or not, at the show? Let’s talk comics! 

    DC Shows and Movies 

    The Warner Bros DC TV shows like Arrow, Black Lightning, Flash and more will be there. They’ve all confirmed their presence at panels, and we can expect to see trailers and teasers for all of them. That’s great news for fans of DC’s TV offerings! Also, given that there will be an Avengers-sized hole in the panels this year, it’s a great time for DC’s movies to make a splash. And who better to splash than Aquaman? A full trailer will certainly be on display at the show this year.  

    Other DC movies we’re likely to see something from are Wonder Woman 1984, the Joker movie, Shazam and maybe even that new Batman project. Since every DC movie except Wonder Woman has been entirely forgettable, the strength of their next projects is entirely up in the air. While we have high hopes, we’re keeping our expectations realistic.  

    Fox’s Properties 

    The next two X-Men films, Dark Phoenix and New Mutants, will almost certainly be on display. However, the pending merger with Disney (or maybe Comcast, who knows right now,) could throw a wrench in those films’ production. If the MCU and the X-Men Universe are able to merge successfully, we’re likely to see the repercussions of that as soon as 2019.  

    Other properties we’ll be seeing are the various X-Men TV shows. Legion, Runaways and the Gifted would likely all be on display.  

    Sony’s Spidey-Films 

    Venom and Spider-Verse are set to release later this year. More trailers for both of them are expected, and possibly panels featuring their casts. Fans are cautiously optimistic about Venom, and downright ecstatic about Spider-Verse. Keep your eyes peeled on this one. 

    Notably Missing From Comic-Con: The MCU Films 

    Spoiler warning for Infinity War! After the Snappening, the MCU is about half as populated as it was. The secrecy around Avengers 4 is still swirling and extends to the SDCC festivities. For the first time since the MCU launched, Marvel won’t have a film panel. The only film coming out between SDCC and Avengers 4, though, is Captain Marvel. While we still have few details regarding that project, we were hoping to see something about it at Comic-Con. 

    That said, Marvel has promised details about its upcoming Netflix series Iron Fist are going to be the center of their Comic-Con showing. That’s pretty exciting if you’re an Iron Fist fan like me! After seeing the character’s more comic-like personality in Luke Cage Season 2, I couldn’t be more excited to see the martial artist return to the small screen.  

  • Flop Ten: The Biggest Console Flops of all Time

    Flop Ten: The Biggest Console Flops of all Time

    Today, instead of our usual Top Ten, we’re bringing you a Flop Ten! Everyone loves to look back at their favorite game consoles and remember the great times they had with them. However, it’s almost as fun to go back and poke fun at the worst consoles of all time. Today, we’re counting down the console flops that have defined their eras. From systems that failed despite being awesome, like the Dreamcast, to systems that were just plain awful, like the Virtual Boy, we’re counting them down. Let’s talk flops! 

    10. Dreamcast 

    Photo Credit: PC Authority 

    One of the saddest tales in gaming is of the crash of Sega. Sega was a bold company, unafraid to do literally whatever they thought would be cool. It was really their greatest strength: they had no fear! Going toe-to-toe with industry giant Nintendo was a no-brainer for the “no guts, no glory” company Sega. By the late nineties, though, after the failure of the Saturn and it’s many peripherals, Sega was in dire straits. So, their last hurrah was the release of the Dreamcast, an ostensibly excellent console that was doomed from the get-go. As console flops go, this one hurts. 

    Shenmue, Sonic Adventure and Crazy Taxi were some of the best releases at the turn of the century. However, Sega’s name didn’t inspire confidence in gamers, and Sony’s PS2 was on the horizon. Many gamers saw Sony as the new Sega, and as they believed it, so it was. The Dreamcast was to be Sega’s last home console, and the company transitioned to a third-party developer. Those who remember the Sega of 90’s still miss the bold, risk-taking Sega of that era, though. 

    9. Phillips CD-I 

    Photo Credit: Wikipedia 

    You might not have heard of the CD-I, but you’ve certainly heard of the terrible Legend of Zelda games released on it. Yeah, those, with the voice acting and hand-drawn animations. The CD-I was meant to be the step between home CD player and home computer. It was effectively a giant, glorified disk drive. And it was super weird, even at the time. It was released in 1991 for $700. If that sounds like it was a lot of money, go ahead and account for thirty years of inflation. Needless to say, Phillips didn’t make the mistake of entering the console wars again. While many console flops are due to marketing, this one was a more holistic “meh” reaction by the industry as a whole. 

    8. N-Gage 

    Photo Credit: YouTube 

    What a positively ridiculous idea, said everyone in 2003 as Nokia released this console/phone hybrid. Nokia’s idea with the Taco Phone was that gamers carried both cell phones and GameBoys. Why not combine these two pieces of technology into a freaking taco? Jokes aside, this thing bombed. No one wanted to play games with phone buttons, and no one wanted to talk into a taco-shaped gaming console. Nokia managed to fail to make the system appealing to any markets at all. A week after release, the system saw a $100 discount, but to no avail.  

    A year later, Nokia released a redesign called the N-Gage QD that was meant to address the problems of the first model. However, no one even took notice and the gaming community at large saw the platform as little more than a joke. Meanwhile, the GameBoy outsold the N-Gage literally 100-to-1. The moral of this story, and one that you’ll see later in this list, is “don’t mess with Nintendo’s handheld market.” Handheld console flops are a dime a dozen, and N-Gage is the poster boy of them. 

    7. Neo Geo CD 

    Photo Credit: Giant Bomb 

    The 90’s, affectionately remembered as the “Disposable Era,” saw the birth of many absolutely terrible gaming consoles. One notable example is the final home console released by SNK, the Neo Geo CD. Between its small game library and long loading time, the Neo Geo wasn’t poised to tackle any of the consoles of the mid-90’s. It was released in 1995 in North America but had been available in Europe and Japan the year before. By the time it hit American stores, though, it had to compete with the more powerful PlayStation and N64. Seeing as how you’ve heard of PlayStation and Nintendo, you can probably guess how things ended for SNK.  

    For what it’s worth, the Neo Geo X handheld did eventually resurrect the once-dead console line. That handheld also went the way of its predecessors, though, tanking nearly a year after release. It’s tough to be SNK, it seems. 

    6. Atari Jaguar 

    Photo Credit: Leftover Culture Review 

    Atari struggled to find its footing again after the Video Game Crash in the mid-80’s. Nothing exemplifies that better than the botched Atari Jaguar. The system was actually much more powerful than the SNES and Genesis systems, but the games released for it were mostly garbage. A ton of rushed shovel-ware and underdeveloped games brought the system down. It was to be Atari’s final entry in the home console market. While the company plans to release a throwback console next year, their once-great name is now synonymous with an era of forgettable, poorly-made games. 

    5. Atari Lynx 

    Photo Credit: Atari Age
    Remember when I said you really shouldn’t try to fight Nintendo on the handheld market? I meant it. Atari learned that lesson the hard way with the ill-fated Atari Lynx in 1989. The system was certainly more powerful than the GameBoy. It had a full-color screen, it sported more buttons and a much sleeker design. But it didn’t have Tetris, or Mario. And, as such, it was doomed to fail. While the system would go on to sell around 3 million units, the GameBoy sold 16 million units in 1991 alone. By 1996, Atari was on its last legs thanks to the failure of the Lynx and Jaguar. Atari sold out to Hasbro that year, thus signaling the end of an era. 

    4. 3DO Interactive Multiplayer 

    SONY DSC

    Photo Credit: Wikipedia 

    The 3DO, released in 1993, is an example of how poor marketing and pricing can kill an otherwise great system. Despite a strong library of games and good multimedia applications, the 3DO stumbled after the release of the Sega Saturn and PlayStation. The exorbitant price point, $700, didn’t drop until the system was already dead in the water. If the system had been priced more aggressively it could have sold better, but the company was stubborn. The rest is history; have you ever even heard of 3DO? Other companies could learn from their mistakes.  

    3. Virtual Boy 

    Photo Credit: Console Variations 

    This eye-strain inducing virtual reality console was Nintendo’s first big console flop, but it wouldn’t be their last. Brainchild of GameBoy creator Gunpei Yokoi, the Virtual Boy was meant to appeal to older gamers who wanted a “fully-immersive” experience. Instead, the mono-chromatic red display and awkward headset just hurt people’s eyes and necks. The games themselves weren’t exactly very inspired, either. As the first major video game miss for the ascendant Nintendo, the Virtual Boy marked Yokoi’s exit from the company. The GameBoy Pocket would release after the virtual boy to mild success, but many blame the Virtual Boy for Yokoi’s departure. One thing’s for sure, though: the Virtual Boy sucked. 

    2. Ouya 

    Photo Credit: Wikipedia 

    It’s often a good idea to not listen to hype. Especially when the hype claims that an Android-powered micro-console is the future of gaming. Once you finish with your hearty belly laugh at the expense of 2012-era industry analysts, let’s talk about this eminently forgettable Kickstarter project.  

    The idea here sounded great on paper: it’s a game console running on Android, and every system is also a developer kit! Every owner is a developer! The games will all be free, sort of! Except, no they won’t! The system performed unbelievably well via Kickstarter, where gamers fell in love with the idea of an open-ended platform for gaming that was easily modifiable. Then, the system released. And everyone remembered that PC gaming already existed. Yeah, the fine folks at Ouya missed that aspect of their console: they had accidentally invented PC gaming, but smaller scale and bland.  

    Flash forward to 2015 and the struggling platform is sold to Razer, makers of fine PC peripherals. Poetic, right? A company synonymous with PC gaming bought a company that tried to invent PC gaming for the console market. The Ouya’s name is now invoked as the punchline when discussing Kickstarter-based attempts to dethrone traditional consoles. Hey, isn’t Atari working on something like that? We’ll see how it goes.  

    The Most Disappointing Console Flop: Wii U 

    Photo Credit: Nintendo 

    The Virtual Boy was Nintendo’s first big flop, but it wouldn’t be its last. The Wii U followed the mega-successful Wii and was supposed to be aimed more at hardcore gamers. That didn’t exactly pan out, and the system went on to sell less than 14 million units. Compared to the Wii, which sold upwards of 100 million, that number stung for Nintendo. What was worse than those low sales numbers were the glowing critical reviews of many of the Wii U’s games and features. The GamePad was praised by many and its integration in games like Mario Maker was considered revolutionary.  

    So why was it such a huge flop? For one thing, the marketing around it was terrible. Marketing was primarily aimed at kids and focused on children playing with the system and pestering their parents. The ads hardly screamed “hardcore system for real gamers,” and families were mostly over the whole Wii craze. Speaking of, the name Wii U worked directly against the system: no one knew what it was supposed to be. Was it a new peripheral? Was it a new console? Many thought the tablet-like GamePad was the Wii U, and that it was an add-on for the Wii. This created a perfect storm of negativity, tanking the Wii U and shaking public faith in Nintendo. 

    In January of 2017 the company discontinued the system entirely, and in March 2017 the Switch was released. The Switch has already sold more than the Wii U, and is on track to break record again this year. Many great Wii U games have been ported to the Switch, and thus get to live again on the successful platform. The Wii U will be remembered as an awesome but poorly positioned console. As console flops go, though, it may have been the most disappointing. 

  • Facebook Keyword Snooze, Finally We Can Hide Topics in Facebook

    Facebook Keyword Snooze, Finally We Can Hide Topics in Facebook

    How many times have we had to avoid Facebook when our favorite teams are playing for fear of getting updates on the big games you have DVR’ed for later. Not to mention avoiding Game of Thrones spoilers as I tried to catch up on the latest season. Facebook has always been ripe with spoilers. Not any more.  No Longer will I have to sift through tons of Trump hate post and political garbage. Now Facebook is giving us the tool to block certain topics from our news feeds. Its true we can now you can mute those topics thanks to a new Facebook feature called “ Keyword Snooze .”

    How To Setup The Keyword Snooze

    Keyword Snooze is exactly what it sounds like, the feature gives you the option to temporarily snooze posts that contain a keyword of your choosing. When you set up the snooze, you won’t see any posts from individuals or groups that contain that word for 30 days. They’ll still show up for you on those individual’s pages, so you’ll need to browse carefully if you’re trying to avoid spoilers, but it will at least keep your News Feed safe.

    Its very simple to activate and implement. To activate Keyword Snooze just tap on the three buttons at the top right-hand side of a post similar to the kind you’re trying to avoid. A pop-up window will appear with options like Save Post, Hide post, and Unfollow. At the bottom, you’ll see “Snooze keywords in this post.” and off we go.

    While  you still have to find a post about the topic to click the keyword snooze option, which seems like a waste of the function. Facebook is reporting that they are in the works to enable a way of proactively activating the keyword snooze.

    The Final Thought

    This is part of Facebook revival attempts. They are trying to fix all the issues we have with Facebook in an effort to bring the kids back. Im excited and grateful that this is coming and will be immensely usefully for me. No more spoiled Yankees games or big Aaron Judge homers being bragged about when I haven’t had the chance to enjoy the game first.  The good folks on the west coast may now be able to be surprised buy who gets voted off Survivor this season, and #spoileralert that just may make the world a slightly brighter place.

  • Mouse and Keyboard Controls Coming to Xbox One Soon

    Mouse and Keyboard Controls Coming to Xbox One Soon

    Microsoft’s initiative to make their home console as accessible as possible continues with support for mouse and keyboard controls. A recently leaked internal video aimed at developers outlined the company’s plans to extend full support for the control scheme soon. According to the video, any non-Bluetooth Windows mouse and any USB keyboard will be compatible with the system soon. As such, lapdesk keyboards like Razer’s Turret could be the next living room controller.  

    Competitive Concerns with Mouse and Keyboard Controls

    Users with the traditional PC control scheme have a distinct advantage in competitive games over those using gamepads. Microsoft’s video urged developers to consider having different matchmaking lobbies for users with keyboard and mouse control schemes.  

    Additionally, Microsoft has suggested this push could also help crack down on hackers. A notable hack currently allows for a mouse signal to be spoofed through a controller. Thus, allowing for greater aim and reaction time than is possible with a gamepad. The updated API that will allow for direct mouse control will also be able to dsitinguish such hacks. 

    Xbox Accessibility 

    The recently-announced Xbox Adaptive Controller showed that Microsoft is looking to find new ways to enhance the Xbox control experience. The XAC, for its part, is looking to make Xbox easier to use for those with physical impairments. The mouse and keyboard initiative, however, seems to be more aimed at hardcore gamers. These steps are all fantastic, though: why force gamers to use a gamepad if they’d rather use something else? By embracing the different ways users want to interact with their system, Xbox wins the goodwill of current users and the patronage of new users. 

    This move seems to be coinciding with Microsoft’s push to be perceived as a “good guy” in the home console market. Recent marketing from Nintendo has promoted cross-play between Switch and Xbox One. Rocket League, Minecraft and Fortnite all support cross-platform play. Sony, meanwhile, has been stubbornly blocking cross-play for those titles on their own system. Microsoft has taken this opportunity to push marketing making themselves, and Nintendo, seem like rational, cool-headed companies. Or, the “good guys,” as it were.  

    One Step Closer to a Living Room Gaming PC 

    The Xbox is essentially a Windows computer that has been optimized for gaming. The difference between the Xbox One and a gaming PC is becoming harder to tell with each update. While some may ask why Microsoft even feels the need to release dedicated consoles anymore, the Xbox brand has been quite successful.