Category: Entertainment

  • Could This Be the Beginning of the End for MoviePass?

    Could This Be the Beginning of the End for MoviePass?

    Sometimes, a deal sounds too good to be true. That’s how many consumers reacted when MoviePass announced that for just ten bucks a month, you could see one movie a day in the theater. The company reimburses the theater for a full-price ticket every time one of their cardholders sees a movie, and many people wondered how such a business could be profitable.

    Well, it turns out that it might not be.

    Massive Losses and Mistrust

    Despite promises that MoviePass would start turning a profit by 2019, the company has been consistently losing money. In fact, they recently reported a loss of over $150 million—a number that has analysts and investors questioning how much longer the startup can continue.

    The company, which seeks to disrupt the movie theater industry much the same way that Netflix changed the way we consume television, has suggested that they will earn revenue from partnerships with major theater chains and movie distributors.

    However, there has been concern that despite their assurances, MoviePass is also selling information about its subscribers. In March of 2018, CEO Mitch Lowe made an offhand remark about tracking users on their way to and from the theater using GPS data. He later clarified that the app doesn’t actively track your phone, but that it can suggest restaurants located near the theater where you checked in for your movie.

    A Turbulent History and Uncertain Future

    When it originally hit the market in 2011, MoviePass charged nearly $50 for a monthly subscription. They tinkered with the pricing model several times, but it seemed that when they dropped the fee to $9.99, they’d finally found the winning number. The company reported an influx of over 2 million subscribers after debuting the cheaper monthly price in 2017.

    Now, however, it seems as though MoviePass may be considering another dramatic change. While current cardholders are still able to see a movie a day, the only subscription currently offered to new subscribers caps the number tickets at 4 per month. New subscribers also receive a 3-month trial subscription to iHeartRadio’s streaming radio service, but that hardly makes up for the limits imposed by the new model. There’s no word yet whether MoviePass will eventually cap all subscribers.

  • 16-Bit Nostalgia with the Sega Genesis Mini

    16-Bit Nostalgia with the Sega Genesis Mini

    If you grew up in the 90s, chances were good you had either a Sega or a Nintendo gaming console. Even though technology has moved on, many old-school gamers have fond memories of 16-bit, side-scrolling adventures of their youths. Hot on the heels of Nintendo’s own miniaturized retro consoles, the Sega Genesis (known as the Mega Drive to non-US markets) will be hitting shelves sometime in 2018.

    Call It a Comeback

    In essence, the mini versions of the classic consoles are emulators packaged inside novelty-sized replicas of the originals. After the success of the Nintendo minis, it’s no surprise that Sega is jumping on the bandwagon. But with videogames moving into 3D and VR, not to mention the vast array of mobile gaming apps, these consoles aren’t good for much more than pixilated nostalgia.

    Announced at Sega Fes 2018, the palm-sized device will be able to run familiar titles from the company’s catalog of games through your TV. No word yet on exactly which games will be available, but Sonic the Hedgehog will almost certainly make an appearance.

    Better Than the Flashback?

    This isn’t the first time Sega has tried to cash in on nostalgia. The company partnered with AtGames in 2017 to release the Sega Genesis Flashback, and it turned out to be a disappointment with underwhelming reviews across the board. Despite the lukewarm response to their first attempt, Sega hopes that the new Genesis Mini will prove competitive against their longtime rival Nintendo.

    The Genesis Mini’s release date isn’t yet confirmed, but the company is aiming to coincide with the 30thanniversary of the original console’s debut in October. Expect the price to be comparable to the $80 Super NES re-release.

  • ESPN+ Opens Their Subscription Streaming Service

    ESPN+ Opens Their Subscription Streaming Service

    Yesterday, ESPN launched their subscription streaming service to the masses. It’s their first push into subscription streaming. It’s also Disney’s first streaming launch since acquiring a majority stake in BAMTech in 2017.

    The New Service

    The service will have two options for subscriptions, either $4.99 per month or $49.99 per year. American Express is sponsoring a 30-day free trial.

    “I consider these offerings the beginning of a new era of innovation at ESPN,” said Jimmy Pitaro, President of ESPN.

    A Different Kind of Service

    ESPN is not looking to mimic some other channels’ subscription offerings. HBO Now, for instance, mirrors content between the television channel and the subscription service. ESPN+ is going a different direction.

    Rather than serve as a replacement, it will be a complementary addition to ESPN’s cable network channel.

    “We’ve been very clear that the service is meant to be complementary and additive to what you’re getting on linear television,” Pitaro said.

    Because of this angle, ESPN and BAMTech aren’t marketing ESPN+ as a cord-cutters service. It’s for people who are hungry for more sports.

    “I don’t know how to program to cord cutters,” said BAMTech CEO Michael Paull. “I do know how to program to sports enthusiasts.”

    Offerings

    There will be plenty of live game offerings, including a daily MLB game, more than 180 NHL games, and more than 250 Major League Soccer games, college sports, golf, cricket, ruby and matches from three different tennis Grand Slams.

    Outside of games, there will be original shows like Detail (a basketball show hosted by Kobe Bryant) and the 30 for 30 documentary series. There will also be other original ESPN content offered on the streaming service.

  • Tech Throwback: Nokia N-Gage

    Tech Throwback: Nokia N-Gage

    I like to take a look at where I’ve been to evaluate where Im going. Technology is cyclical after all… wait no its not. That said I still like all the feels that come rushing back like a flood of nostalgia every time I get my hand on the tech I grew up with. Im going to go back periodically and take a looking at the stuff that used to blow our hair back and get our minds rolling. Some of these device blew up and changed the world, some where ahead of their time and some just fell flat and became colossal failures. Today I’ve got my hands on the old Nokia N-Gage

     

     

    Around 2000, gamers increasingly carried both mobile phones and handheld game consoles. Nokia spotted an opportunity to combine these devices into one unit. Nokia announced in November 2002 that they would develop the N-Gage, a device that integrated these two devices. Instead of using cables, multiplayer gaming was accomplished with Bluetooth or the Internet (via the N-Gage Arena service). The N-Gage also included MP3 and Real Audio/Video playback and PDA-like features into the system.

     

    The original phone’s taco-shaped design was considered clumsy: to insert a game, users had to remove the phone’s plastic cover and remove the battery compartment as the game slot was next to it. Another clumsy feature was the speaker and microphone being located on the side edge of the phone. This often resulted in many describing it as talking into a “taco phone” or “Sidetalking”, or simply that they had one very large ear, because the user held the edge of the phone against the cheek in order to talk into it. Usual for a phone, but unusually for a game system, it had a screen taller than it was wide, with a size of 2.1′ and resolution of 176 X 208, giving an aspect ratio of 11:13; most televisions and portable game screens were 4:3.

    We all thought the N-Gage would define the mobile gaming market: a device that can serve as a mobile game platform, a tri-band GSM phone, an MP3 player, an FM tuner, an e-mail client, and a personal information manager. Unfortunately, several design flaws severely limited the device’s usefulness, and t the N-Gage went down in history as a poorly implemented great idea.

     

    Hands On 15 years Later

    The original lithium battery on this device has failed but i was able to find a fresh replacement at a pretty reasonable price on eBay. It powers up just like you remember all Nokias did, it has that heavy toy feel as well. I got approximately 6 hours of game time and a few hours of music time. When I spent 5 hours playing games and listening to music, however, the battery died shortly after.

    Its Got Games

    The main purpose for this was to open up the mobile gaming market. We were all dieing to play video games where ever we went in the early century but their just wasn’t the options. Game boys and Sega had games but for a young adult wanted more those were for kids. I’ve been able to locate a copy of Civilization II ans Spider-man 2 and have been playing them all day. The N-Gage is the first place I played Civilization and started a long hobby over many tech devices since. Snake, some Xmen game and a few Tom Clancy games where available as well. Im sure as you all remember the games all came on a MMC card. I tried to condense all the games to one larger card but have been unsuccessful. Playing games on the N-Gage is kinda difficult, mostly because the buttons designed for a phone, are not well-suited for gaming.

     

    The Final Thought

    It was a leap forward, this was the device that got people thinking my phone can do more, it can be more then just a phone. The PDA functions and bluetooth synchronization lead to a big main stream increase in data being held on a phone. Before this I would only keep 40 or so contacts in my Nokia phones because they wouldn’t transfer from phone to phone. You have to re enter them all over again. I enjoyed my few hours with the phone but finished through everything it offered in a few hours and could imagine needing to revisit it again.

  • Samsung DeX Pad a Big Leap Forward, and it Could Be Free

    Samsung DeX Pad a Big Leap Forward, and it Could Be Free

    Samsung is opening up a new device that will add a whole new level of smartphones. Samsung’s DeX Pad allows its smartphones to become minicomputers when they’re hooked up to the device. Connecting a smartphone to the dock allows the user to see the screen of the phone projected onto a monitor.The new Samsung DeX Pad that transforms newer Galaxy phones into a desktop-like virtualization tool is available for pre-order in the US, Samsung announced today.

    With the power we are seeing in the latest phones this could be a real jump in our tech evolution. I know you have asked Why do I need, a computer, tablet, smartphone, 2 laptops and 6 other specialized devices? This will be the first step in a consolidated universe.

    Samsung announced that it would be releasing the DeX Pad in the U.S. on May 13 for the price of $99.99. This new device was revealed back in February during the debut of the Samsung Galaxy S9. When a smartphone is connected to the dock, the phone’s screen can be seen on a much larger monitor.

    How to get a DeX Pad for free

    The new Samsung DeX Pad is like having “a secret Chromebook hidden in your phone.” But not everyone will be willing to pay for this extra.

    Luckily, while it costs $99  at retail, Samsung is bundling the DeX Pad with new Galaxy S9 and Galaxy S9 Plus deals in the US through its website starting today.

    Yes, this means early adopters who already bought Samsung’s new phones in the last few weeks get the short end of the stick if they want multitasking beyond 5.8-inch, and 6.2-inch and 6.3-inch smartphone screens.

    The Final Thought

    The Samsung DeX Pad has two USB-A ports, one USB-C port for powering the DeX Pad and your Galaxy smartphone, and an HDMI port. It outputs 1920×1080 and 2560×1440 resolution to a display. The DeX Pad supports the Galaxy S8, Note 8, and S9 models with the Android 8.0 update. I will have a on review for this upon its May 13th release, stay tuned.

  • Spring 2018 Dell Lineup Includes All-In-Ones and Gaming Laptops

    Spring 2018 Dell Lineup Includes All-In-Ones and Gaming Laptops

    Dell has refreshed their computer lineup for Spring 2018 with some new choices in all-in-one machines as well as blazing fast gaming laptops called Dell G.

    All-In-Ones

    Two new Inspiron models land featuring different screen sizes and resolutions. The Inspiron 24 5000 has a 23.8 inch 1080p screen, while the Inspiron 27 7000 features 1080/4K on a 27 inch screen. The Inspiron 27 7000 even has optional HDR support (although it’s not as bright as a true HDR television).

    They are sleek looking computers, similar to Dell’s XPS laptops in their style. Metallic cases, simple lines and no bezels.

    Both of the Inspiron models are powered by 8th generation Intel Core processors. They can hold up to 32 GB of memory. The best video card you can opt for is a GTX 1050, which can handle most new games at 1080. If you’re looking to game at 4K on the Inspiron 27 7000, the 1050 will not be enough power.

    The Inspiron 24 5000 starts at $850 and the Inspiron 27 will be at least $1000 when it launches in May.

    Dell G

    Evolving from the Inspiron 7000 gaming series, the new Dell G laptops are aimed squarely at those who want to game on-the-go. They aren’t flashy like Dell’s Alienware computers, but their sharp aesthetic suits us just fine.

    The Dell G laptops come in three flavors: G3, G5 and G7, with each incremental step featuring more powerful hardware. You can get a 15 or 17 inch screen for each model.

    The G3 features 8th generation Intel processors and a GTX 1060 Max-Q GPU. Limited to 1080p, they should have no problem running the newest games.

    The G5 and G7 feature the same GTX 1060 Max-Q but have better cooling for lengthy gaming sessions. The G5 and G7 can also be upgraded to 4K screens with an HDMI 2.0 output to connect to a bigger screen.

    The G3 15 starts at $749, the G3 17 and G5 start at $799 and the G7 15 starts at $849.

  • Three of Our Favorite 4K Projectors

    Three of Our Favorite 4K Projectors

    There’s no denying that televisions can provide a great viewing experience. But if you want the true movie theater feel in your home, then you need a projector. Projectors can also be very handy for easier portability, so if backyard viewing is your thing, then a projector trumps a large television any day of the week!

    Here are some of our picks for the best 4K projectors available. Enjoy some ultra-HD goodness!

    Optoma UHD60 4K Ultra UD Home Theater Projector – $1,799

    Not only does the Optoma offer the stunning 4K resolution that you would expect, it also supports HDR10 color technology. This means the blacks are blacker and the colors are more vivid than ever (if the source film supports HDR).

    With 3,000 lumens and a contrast ratio of 1,000,000:1, the Optoma is able to deliver razor sharp images that you can see in 4K detail from up to 10 feet away. 1.6X zoom and 1.30 to 2.22 throw ratio means you can fit your images in various spaces 140 inches and up. The Optoma features a single DLP chip system for easy set up.

    Vivitek HK2288-WH 2000 Im Bright Ultra HD 4K DLP – $1,425

    This is the best budget 4K projector you can buy currently. At this price point, there is no competition!

    This Vivitek features a 2,000 lumen bulb and a 1,000,000:1 contrast ratio. Like the Optoma, it supports HDR10 for enriched brightness and beautiful color reproduction.

    Also, like the Optoma, this Vivitek features a DLP chip system.

    Epson Home Cinema 5040UB – $2,299

    The Epson 5040UB features a 3-chip design which ensures that there is never a rainbow effect to your picture. It also supports HDR10 high dynamic range and high contrast. Like the others, it features a 1,000,000:1 contrast ratio for better brights and darker darks.

    At 2,500 lumens, it lands between the Vivitek and the Optoma on the bulb output. You can set up to 10 positions for motorized focus, zoom and lens shift.

    Another great feature is the Bright 3D Drive which allows for 3D projection.

  • Google’s Wear OS Watch Previewed.

    Google’s Wear OS Watch Previewed.

    Weeks after Google changed the name from Android Wear to Wear Os, a developer preview for Wear OS is out. One of the major changes that the preview brings to Android wearables is it’s efforts to preserve battery life. Until now, Wear OS, had no battery consumption patterns or give the user ability to manual preserve the battery. However, that’s all soon to change with the upcoming update.

    Image result for google wear os

    The New News.

    Google unveiled the first preview of its new Wear OS wearables which is set to replace the Android Wear brand mentioned earlier this month. Along with preserving device battery life, the re-brand also brings the software in line with the new functions of Android P, the newest update to Google’s MOS, coming in later 2018. Other major changes include restricted Wi-Fi while the watch is not connected to any Bluetooth device. The new update also features Limited background activity along with Low-power mode. With the Wear OS, the background activity of apps will be restricted. In its developers’ blog, Google explains, “To improve power, apps will no longer be allowed to run in the background unless the watch is on the charger.” This is all an effort to increase and extend the battery life a little longer.

    Image result for google wear os

    Having cell/data connection or Bluetooth switched on over extended period can also lower the battery on smartwatches. After the new update, Wear OS will automatically turn off Bluetooth, WiFi, and cellular connection when users are not wearing the smartwatch. The watch is programmed to know when it is not being worn by the consumer and will automatically shutdown after a short period. Google has not specified the exact time lapse before the feature kicks in, but we can probably assume within a few minutes or less.  The Wear OS will restrict smartwatches from immediately switching on WiFi connection after Bluetooth is switched off by users. It will connect to WiFi only if users want to or when it is being charged. This is actually a great little feature to further assist the lazy consumer or the one who forgets to be attentive to such things.

    The Summary.

    Google will release the finalized version of the Wear OS in the fourth quarter of 2018 and hopefully all the kinks and issues can be resolved by then. Im interested to see exactly how user friendly can get the software. Who knows, could be a real home run for the company on this ambitious new endeavor.

  • Low Cost iPad for Students, Gracias Apple

    Low Cost iPad for Students, Gracias Apple

    Big news everybody, Apple has introduced a new 9.7-inch iPad. It supports the Apple Pencil, which means students will be able to take notes, draw and more on a growing array of apps. Starting at $329 ($299 for schools), the 1-pound iPad has an A10 processor that offers faster speeds than Apple’s previous generation slate. At $299 there is no reason any student would buy a different tablet.

    The new 9.7-inch iPad closely resembling the existing iPad Pro It’ll feature 10 hour battery life and LTE support along with an 8-megapixel HD camera, 9.7-inch Retina display, and the same Apple A10 Fusion chip that powers the iPhone 7. They have added a  new dedicated apps for schools, starting with the new Apple School Manager tool that will allow education admins the abilities to manage everything. Apple also teased software features such as smart annotations to help teachers mark up papers, and augmented reality support which will “enable new ways to learn.

    Apple also revealed a series of apps for the classroom, such as Schoolwork, and a progress tool called Apple Teacher, allowing users to see what other teachers are working on in the classroom. Meanwhile, its new ClassKit platform allows developers to create puzzles, tests and lesson plans for students.

     

    The new iPad works with the Apple Pencil to support art projects — similar to what comes packaged with the higher-end iPad Pro tablet. “Instead of dissecting frogs … students can dissect frogs with Apple Pencil,” Apple executive Greg “Joz” Joswiak told attendees. This should solve the age old debate and the students holding out in science class once and for all.

    What Did Tim Have to Say

    Tim Cook took to the stage to discuss Apple’s focus on education, saying: “At Apple we care deeply about education because we love kids and we love teachers”.

    Cook said education has been a big part of who Apple is for 40 years. “We had a unique insight into how technology could inspire kids to unleash their creative genius. And we believed that technology could help teachers deliver a unique and personalised learning experience to all kids. We’ve never stopped believe this, and we’ve never stopped working on it.”

    He added: “We know our products can help bring out the creative genius in every kid”.

    In fact, ”Macs and iPads are used throughout schools by students for everything from music to language arts and even advanced robotics”.

     

    The Final Thought

    All in all this is an exciting announcement and should pay dividend in our school systems for years to come. At $299 a vast majority of america can afford to make this jump to better learning. This could be the start to the overhaul our school systems need.

  • Apple Adds Magazines, Buys Texture

    Apple Adds Magazines, Buys Texture

    Just Today Apple has announced that it signed an agreement to acquire the digital magazine service Texture, which serves articles from more than 200 magazines digitally on iOS, Windows, Amazon, and Android devices for a flat monthly fee.

    Apple has acquired the entire company, including staff, and has assured users that the Android version of the app will still be supported. The price of the acquisition was not disclosed.

    What is Texture

    Texture is an app that gives you instant access to both new, and legacy issues of some of the most popular publications. Formerly known as Next Issue, it was one of the very first subscription apps avilable on the app store. Currently you can try Texture free for 7 days when downloading the app. Texture would be boring and unmentionable if it were not for its surprisingly great readability. The digital reading experience is always a headache waiting to happen, but not with Texture. It is smooth, even more please than an actually magazine.

    Navigation is easy, with the actual magazine taking up the largest portion of your display, and only an ellipsis in the bottom left corner to bring up the controls. Individual pages/images can be zoomed in on with an outward pinch, something you clearly can’t do in the print edition.

     

    Texture  CEO John Loughlin  Says “I’m thrilled that Next Issue Media and its award-winning Texture app are being acquired by Apple. The Texture team and its current owners, Condé Nast, Hearst, Meredith, Rogers Media, and KKR, could not be more pleased or excited with this development. We could not imagine a better home or future for the service.” IM sure there was a nice percentage buy in to apple that will make him an insanely rich man.

     

    While we don’t know much about the acquisition some of the details where revealed In a statement from apple ” We’re excited Texture will join Apple, along with an impressive catalog of magazines from many of the world’s leading publishers. We are committed to quality journalism from trusted sources and allowing magazines to keep producing beautifully designed and engaging stories for users.”

     

    The Final Though

    Apple has shocked and bewildered us before with acquisitions, like beats. Whats a head for Texture? no idea. leave it to apple to blow our minds with a medium we all thought went the way of the Bloackbuster.